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Piloting an adaptive skills virtual reality intervention for adults with autism: findings from user-centered formative design and evaluation

Matthew M. Schmidt (Institute for Advanced Learning Technologies at the University of Florida, Gainesville, Florida, USA)
Noah Glaser (Department of Educational Psychology, University of Connecticut, Storrs, Connecticut, USA)

Journal of Enabling Technologies

ISSN: 2398-6263

Article publication date: 25 May 2021

Issue publication date: 8 September 2021

276

Abstract

Purpose

The purpose of this paper is to present evaluation findings from a proof-of-concept virtual reality adaptive skills intervention called Virtuoso, designed for adults with autism spectrum disorders.

Design/methodology/approach

A user-centric usage test was conducted to investigate the acceptability, feasibility, ease-of-use and relevance of Virtuoso to the unique needs of participants, as well as the nature of participants’ user experiences. Findings are presented from the perspectives of expert testers and participant testers with autism.

Findings

This paper offers findings that suggest Virtuoso is feasible and relevant to the unique needs of the target population, and that user experience was largely positive. Anecdotal evidence of skills transfer is also discussed.

Research limitations/implications

The research was conducted in limited settings and with a small number of participants. Multiple VR hardware systems were used, and some experienced instability. This could be accounted for in future research by deploying across multiple settings and with a larger number of participants. Some evidence of cybersickness was observed. Future research must carefully consider the trade-offs between VR-based training and cybersickness for this vulnerable population.

Originality/value

This paper reports on cutting-edge design and development in areas that are under-represented and poorly understood in the literature on virtual reality for individuals with autism.

Keywords

Citation

Schmidt, M.M. and Glaser, N. (2021), "Piloting an adaptive skills virtual reality intervention for adults with autism: findings from user-centered formative design and evaluation", Journal of Enabling Technologies, Vol. 15 No. 3, pp. 137-158. https://doi.org/10.1108/JET-09-2020-0037

Publisher

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Emerald Publishing Limited

Copyright © 2021, Emerald Publishing Limited

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