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1 – 10 of over 41000Min Zuo, Jiangnan Qiu and Jingxian Wang
Online collaboration in today's world is a topic of genuine interest to Internet researchers. The purpose of this paper is to explore the role of group knowledge heterogeneity…
Abstract
Purpose
Online collaboration in today's world is a topic of genuine interest to Internet researchers. The purpose of this paper is to explore the role of group knowledge heterogeneity (GKH) in open collaboration performance using the mediating mechanisms of group cognition (GC) and interaction to understand the determinants of the success of online open collaboration platforms.
Design/methodology/approach
Study findings are based on partial least squares structural equation modeling (PLS-SEM), the formal mediation test and moderating effect analysis from Wikipedia's 160 online open collaborative groups.
Findings
For online knowledge heterogeneous groups, open collaboration performance is mediated by both GC and collaborative interaction (COL). The mediating role of GC is weak, while the mediating role of COL is strengthened when knowledge complexity (KC) is higher. By dividing group interaction into COL and communicative interaction (COM), the authors also observed that COL is effective for online open collaboration, whereas COM is limited.
Originality/value
These findings suggest that for more heterogeneous large groups, group interaction would explain more variance in performance than GC, offering an in-depth understanding of the relationship between group heterogeneity and open collaboration performance, answering what determines the success of online open collaboration platforms as well as explaining the inconsistency in prior findings. In addition, this study expands the application of Interactive Team Cognition (ITC) theory to the online open collaboration context.
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Eleni Kaliva, Eleni Panopoulou, Efthimios Tambouris and Konstantinos Tarabanis
The purpose of this paper is to develop a domain model for online community building and collaboration in e‐government and policy modelling.
Abstract
Purpose
The purpose of this paper is to develop a domain model for online community building and collaboration in e‐government and policy modelling.
Design/methodology/approach
The authors followed a structured approach including five distinct steps: define the domain to be investigated; collect domain knowledge from both existing online community building and collaboration platforms and domain experts; analyse the gathered knowledge; develop and evaluate the domain model.
Findings
A domain model was developed for community building and collaboration in eGovernment and policy modelling, including the domain definition, the domain lexicon and the conceptual models modelling its basic entities and functions of the domain. In particular, the UML class diagram was used for modelling the domain entities and the UML use cases diagram for modelling the domain functions.
Originality/value
A literature search revealed a lack of domain models for online community building and collaboration, not only in e‐government and policy modelling but also in general. The proposed model provides a better understanding of the domain. It can also be used in the development of relevant platforms, leading to the reduction of software development costs and delivery time, as well as the improvement of software quality and reliability, by minimising domain analysis errors.
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Fengjun Liu, Zhengkui Lin and Yi Qu
Although researchers have demonstrated a keen interest in knowledge collaboration in online encyclopedias, previous studies have seldom explored the dynamic interrelations in…
Abstract
Purpose
Although researchers have demonstrated a keen interest in knowledge collaboration in online encyclopedias, previous studies have seldom explored the dynamic interrelations in online encyclopedias over time that involve the iteratively melding of individual cognitive system and knowledge collaboration system. Therefore, this paper aims to reveal the structure and dynamics of knowledge collaboration in online encyclopedias from a perspective of system dynamics (SD).
Design/methodology/approach
This paper proposes a general activity system of knowledge collaboration in online encyclopedias based on Engeström’s activity theory. According to the SD methodology proposed by Forrester, this study develops a holistic SD model by identifying interactions of knowledge collaboration factors based on behavioral theories; validating the SD model by structural tests and behavior tests involving historical data of English Wikipedia; and conducting simulation to capture the interactive dynamics of the salient factors of knowledge collaboration.
Findings
According to the SD methodology, this study develops and validates an SD model to explore interesting dynamic interrelations among core factors (contributors, conflicts, discussions, entries quantity and entries quality) that are neglected by previous research. The results show that there is a significant negative feedback relationship between inactive contributors and entries quality, between contributors and conflicts and between edit conflicts and entries quality. There is a complicated nonlinear feedback relationship between active contributors and entries quality, and between edit conflicts and discussions.
Originality/value
Different from prior empirical studies that normally investigate the unidirectional linear relationships among prominent factors of knowledge collaboration in online encyclopedias from a static perspective, this study captures a dynamic picture of their interrelations by unfolding their behavior patterns over time. The main contribution of this study is to develop a holistic SD model and to reveal and elaborate on the complex dynamics involved online encyclopedias based on activity theory.
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Xusen Cheng, Terry Nolan and Linda Macaulay
This paper aims to examine the development of trust during online collaboration. The purpose of the inquiry is to improve the understanding of individual trust development in…
Abstract
Purpose
This paper aims to examine the development of trust during online collaboration. The purpose of the inquiry is to improve the understanding of individual trust development in longitudinal online collaboration teams.
Design/methodology/approach
The paper reveals the conclusion of a longitudinal online collaboration case study of two student cohorts over a two‐year period, where each cohort is in their first year, based on a previous trust research model. However, the study is conducted in a new context through the implementation of online collaboration tools. Data is collected using longitudinal surveys and in‐depth interviews.
Findings
The paper demonstrates that trust development in different online collaboration groups does not follow a particular pattern in this case study. This development is characterised by fluctuation and complexity. Trust development does not attain the ideal state discussed in previous research and trust development is different within each team. The paper provides insight into the complexities of trust development in an online collaboration environment and information system understanding.
Research limitations/implications
The paper demonstrates the findings regarding development features are context‐specific and have not been subjected to testing for replication within other settings. The authors intend this for future research.
Practical implications
The observations will help team leaders to understand changes in trust. It will also aid system developers and designers to consider trust development features in future system design for online collaboration environment and tools.
Originality/value
The paper builds upon a previous trust development model but applies it to the context of online collaboration using student groups to analyse the findings over time.
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The purpose of this paper is to explore the relationship between the actual usage of online methods for collaboration with customers and firms’ innovation performance. Drawing on…
Abstract
Purpose
The purpose of this paper is to explore the relationship between the actual usage of online methods for collaboration with customers and firms’ innovation performance. Drawing on theories of knowledge flows and knowledge creation, this study analyses the results of customer collaboration in the online mode in comparison to the offline mode.
Design/methodology/approach
The data for the econometric analysis comes from managers of 102 so-called “gazelles”, knowledge-intensive service firms that were characterized by exceptionally stable growth rates in Sweden during 2010 and 2011.
Findings
This study confirms the significance of information and communication technology (ICT)-supported collaboration with customers for a firm’s innovation performance. Interacting with customers using online methods has a positive effect on companies’ innovation output. Besides, knowledge-intensive service companies demonstrate more extensive though less intensive use of online channels for collaborating with customers compared to offline methods.
Research limitations/implications
The data for this study has typical limitations resulting from the collection method of web-surveying. Future research should refine the findings of this study using various measures of firms’ innovation performance.
Practical implications
Firms should be more receptive towards online methods of collaboration with customers because using such strategy can increase their probability to introduce service innovations. The insights from this study are especially valuable for companies in knowledge-intensive service industries because the sample consist of companies that can be regarded as successful cases.
Originality/value
This study is one of the first that addresses the issue of the impact of collaborative technologies on innovation performance. The sample of steady-growing gazelle companies adds value to the results.
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Yingzhao He, Yan Yu and Meiyun Zuo
Drawing on open systems theory, this study aims to investigate the direct and moderating effects of information collaboration in the pre-sale stage, transaction management…
Abstract
Purpose
Drawing on open systems theory, this study aims to investigate the direct and moderating effects of information collaboration in the pre-sale stage, transaction management collaboration in the transaction stage and customer service collaboration in the post-sale stage on the linkages of the online–offline store image and the market performance of small sellers.
Design/methodology/approach
Data were collected from multiple sources, including self-reported and online objective data from 148 small restaurants that simultaneously sell online and offline, for validating the developed research model. Partial least squares-based structural equation modeling was used for data analysis.
Findings
This study illustrates the direct effects of an online store’s image and online–offline collaborations on the market performance of small stores. This study further reveals the boom-bust moderating effects of different collaborations between online–offline images and market performance.
Practical implications
Small stores should be aware of the importance of information congruence and functional integration concerning online–offline collaboration. They should also recognize the paradoxical intervening effects of online–offline collaboration on different channels and arrange appropriate collaboration tactics.
Originality/value
This study presents a significant contribution to the open systems theory by revealing both constructive and destructive properties of the online–offline collaborative system with offline-to-online targeting. Vertically differentiated online–offline collaboration may strengthen one side of the store image but weaken the other side for promoting the market performance of small stores.
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The purpose of the paper is to research the stress caused to small to medium‐sized enterprise (SME) staff by online collaboration. It aims to investigate online team roles as…
Abstract
Purpose
The purpose of the paper is to research the stress caused to small to medium‐sized enterprise (SME) staff by online collaboration. It aims to investigate online team roles as possible stressors.
Design/methodology/approach
The paper is based on research carried out on online collaborative teams by the authors in the Open University Business School, and on existing literature on stress and collaboration. The paper uses MTR‐i™, a commercially used team role analysis tool, and Myers‐Briggs personality types to postulate reasons for stress caused by online collaboration in SMEs.
Findings
If team roles are not taken into account then the entrepreneurial members of an SME team may well find online collaboration stressful and so may not be able to fully participate in collaboration, or support others to do so.
Research limitations/implications
The limitations of the research are that so far the research has been carried out on relatively small numbers. A much wider scale study is needed.
Practical implications
The research so far indicates that online collaborative learning in SMEs (whether formal, or informal) needs to take into account the team roles usually carried out by individuals at work if full use is to be made of in order to optimise online collaboration.
Originality/value
This paper links Myers‐Briggs personality types to the ability of SMEs and entrepreneurs to collaborate online. It will inform educators and SME entrepreneurs.
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Abstract
Purpose
This study aims to explore how and when learning from others promotes creative performance over the contributor’s tenure in the context of open innovation communities.
Design/methodology/approach
The authors analyze a publicly available data set that includes 25,923 innovative items developed by 2,194 contributors from an open innovation community of an online game spanning eight years. Logistic regression model is used for analyzing the data.
Findings
The results show that multicultural experiences are negatively related to contributor’s creative performance, and this negative relationship weakens as contributor’s tenure increases. While diverse skills are positively related to contributor’s creative performance, and this positive relationship strengthens as contributor’s tenure increases.
Originality/value
This research highlights the importance of online team collaboration in knowledge transfer through learning from others in open innovation communities. By identifying two outcomes of learning from others through online team collaboration, the authors demonstrate the double-edged role of learning from others and advance the understanding on how the effect of learning from others varies over the contributor’s tenure. These results expand the understanding of online team collaboration and provide a new perspective for research on learning from others.
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Krithika Randhawa, Emmanuel Josserand, Jochen Schweitzer and Danielle Logue
This research paper aims to examine how open innovation (OI) intermediaries facilitate knowledge collaboration between organizations and online user communities. Drawing on a…
Abstract
Purpose
This research paper aims to examine how open innovation (OI) intermediaries facilitate knowledge collaboration between organizations and online user communities. Drawing on a Community of Practice (CoP) perspective on knowledge, the study lays out a framework of the knowledge boundary management mechanisms (and associated practices) that intermediaries deploy in enabling client organizations to engage in online community-based OI.
Design/methodology/approach
This research is based on an exploratory case study of an OI intermediary and 18 client organizations that engage with online user communities on the intermediary’s platform. Results incorporate both the intermediary and clients’ perspective, based on analysis of intermediary and client interviews, clients’ online community projects and other archival data.
Findings
Results reveal that OI intermediaries deploy three knowledge boundary management mechanisms – syntactic, semantic and pragmatic – each underpinned by a set of practices. Together, these mechanisms enable knowledge transfer, translation and transformation, respectively, and thus lead to cumulatively richer knowledge collaboration outcomes at the organization–community boundary. The findings show that the pragmatic mechanism reinforces both semantic and syntactic mechanisms, and is hence the most critical to achieving effective knowledge collaboration in community-based OI settings.
Practical implications
The findings suggest that OI intermediaries have to implement all three boundary management mechanisms to successfully enable knowledge collaboration for community-based OI. More specifically, intermediaries need to expand their focus beyond the development of digital platforms, to include nuanced efforts at building organizational commitment to community engagement.
Originality/value
Drawing on the CoP view, this study integrates the knowledge management literature into the OI literature to conceptualize the role of OI intermediaries in shaping knowledge collaboration between organizations and communities. In engaging with the interactive nature of knowledge exchange in such multi-actor settings, this research extends the firm-centric theorization of knowledge that currently dominates the existing OI research.
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Sang Jin Kim, Jiwon Yoo and Eunju Ko
This study aims to investigate the relationship between collaboration product attributes, consumption value, customer equity and purchase intention – specifically, the moderating…
Abstract
Purpose
This study aims to investigate the relationship between collaboration product attributes, consumption value, customer equity and purchase intention – specifically, the moderating effect of fashion brand type (luxury and sports).
Design/methodology/approach
Online game and fashion (luxury and sports) brands were selected and online game items showing items' logos were used as stimuli. A total of 328 South Korea consumers answered a survey. The hypotheses were tested using a structural equation model (SEM).
Findings
Collaboration product attributes influence consumption value, which links to customer equity. Customer equity increases purchase intention. The multi-group analysis confirmed the difference between variables according to the brand.
Research limitations/implications
Research on collaboration with the online environment is limited. This study provides theoretical background for future research and suggests multiple items to measure collaboration product attributes.
Practical implications
Fashion brands can utilize online games to extend target markets. However, consumers perceive collaboration products differently depending on the brand types. Thus, companies should consider brand characteristics or identity when designing collaboration products with online games.
Originality/value
This study focuses on collaboration of fashion brands in the online environment. The results will help fashion brands establish relevant brand extension strategies.
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